Mobile Phone Gamepad Market to Expand at a CAGR of Around 10% from 2022-2028

Prudour Private Limited

Updated · Apr 18, 2023

Mobile Phone Gamepad Market to Expand at a CAGR of Around 10% from 2022-2028

Published Via 11PressThe global market value for the Mobile Phone Gamepad Market was approximately USD 1.72 billion in 2023. This market is expected to grow at around 10% compound annual growth rate (CAGR), between 2023-2033.

External controllers for mobile phones and tablets are called mobile phone gamepads. They give players greater control over their games and allow for more immersive gameplay. Demand for mobile phone gamepads is increasing due to mobile gaming's growing popularity.

Key Takeaway:

  • Global Mobile Phone Gamepad Market to Expand at a CAGR of Around 10% from 2022-2028: this growth is being driven by the increasing popularity of mobile gaming and demand for improved gameplay experiences.
  • Asia Pacific is the leading market for mobile phone gamepads, with China leading the charge. This region is expected to remain dominant over the coming years due to the increasing demand for mobile gaming and esports activities.
  • Wireless gamepads are on the rise: Wireless gamepads have become increasingly popular due to their convenience and versatility for users.
  • Competition is fierce: The Mobile Phone Gamepad market is highly competitive, with major players such as Sony, SteelSeries, Razer, and Logitech dominating it. To stay ahead of their rivals they are investing heavily in research and development to bring out innovative products that meet consumers' ever-changing needs.

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Regional Snapshot:

  • Asia Pacific: Asia Pacific, China, and India are the two largest markets for Mobile Phone Gamepads. Growing demand for mobile gaming as well as the popularity of Esports is expected to keep the region's dominance intact in the next few years.
  • North America: North America is the second largest market in Mobile Phone Gamepads.
  • Europe: Europe is a large market for Mobile Phone Gamepads. With the increasing acceptance of mobile gaming and the growing popularity of Esports driving market growth, Europe is also a significant region.
  • Rest of the World: The rest of the world presents significant opportunities for the mobile phone gamepad market. This is due to the increasing affordability of smartphones and rising disposable earnings in emerging economies.


  • The increasing popularity of mobile gaming: As mobile games become more complex and advanced, players are looking for ways to enhance their gameplay experience – which is where gamepads come into play.
  • Players are increasingly seeking out enhanced gameplay experiences, and gamepads offer more precise controls and tactile feedback than touchscreens can. This has led to an uptick in demand for mobile phone gamepads.
  • Rising Popularity of Esports: As esports continue to gain in popularity, demand for mobile phone gamepads is on the rise as professional gamers seek ways to enhance their gameplay.
  • Increasing Access to Affordable Smartphones: The growing availability of budget-friendly smartphones is driving the adoption of mobile gaming, in turn driving demand for portable phone gamepads.
  • Technological Advancements: Recent technological breakthroughs are driving the development of more sophisticated and creative gamepads, offering players new features and advantages.
  • Expanding Consumer Discretionary Income: As consumer discretionary income rises, players are becoming more willing to spend money on gaming accessories such as gamepads in order to enhance their gaming experience.


  • Low-cost alternatives: There are few alternatives to mobile phone gamepads. Many gamers may not be willing or able to spend money on gaming pads, especially if they have the option of using their smartphone's touchscreen control.
  • Lack of standardization: The market is severely restricted by a lack of standardization regarding the design and compatibility among different gamepad models. This can lead consumers to be confused and may limit the availability of gamepads for certain device models.
  • Battery life is very limited: Gamepads have to be powered in order to work. Users who play games for extended periods without charging their gamepads may find this a challenge.
  • Compatibility issues: Not all mobile games work with gamepads. For some, this can restrict the functionality of gamepads.
  • Limited distribution channels: Gamepads don't have the same distribution channels as smartphones. This can make it more difficult for players to find gamepads and buy them.


  • Expansion into Emerging Markets: The Mobile Phone Gamepad market presents exciting prospects for expansion into developing nations, where smartphone adoption is rising quickly and mobile gaming popularity is on the rise.
  • Increased Demand for Cloud Gaming: The rising popularity of cloud gaming presents a substantial opportunity for the Mobile Phone Gamepad market, as players search for ways to enhance their gaming experience on mobile devices.
  • Integration with virtual reality and augmented reality: The integration of gamepads with virtual reality and augmented reality technology presents significant opportunities for the Mobile Phone Gamepad market, as players seek more immersive and interactive gaming experiences.
  • Customization and Personalization: Customizing and personalizing gamepads offers companies an opportunity to differentiate their products and target specific segments of the market.
  • Partnerships and Collaborations: Partnerships between gamepad manufacturers and mobile game developers or smartphone manufacturers can help raise awareness and spur demand for gamepads.


  • Competition from touch screen controls: Touch screen controls remain a popular alternative to gamepads, particularly among casual mobile gamers. As such, gamepad manufacturers may need to find ways to differentiate their products and persuade players of the advantages of using gamepads.
  • Limited Compatibility with Devices: Manufacturers may face a significant obstacle if their gamepads are incompatible with certain mobile devices, especially as the number of different smartphones continues to expand.
  • Price Sensitivity: Pricing can be a difficult obstacle for gamepad manufacturers, as consumers may not see the value in investing in an extra controller when touchscreen controls are readily available.
  • Counterfeit Products: Counterfeit gamepads can pose a problem for legitimate gamepad manufacturers, as they are often sold at lower prices and damage the reputation of legitimate products.
  • Dependence on Game Developers: Gamepad success is heavily dependent upon the support of mobile game developers, who must design their titles to work properly with gamepads. As a result, manufacturers of gaming controllers may need to collaborate closely with these studios in order to guarantee their products are supported.

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Key Market Segments


  • By Operating System
  • By Connection Type


  • Children
  • Adult

Key Market Players:

  • Sony
  • Razer Inc
  • Logitech
  • Mad Catz
  • MOGAanywhere
  • Nyko
  • 8Bitdo
  • Wamo
  • AfterPad
  • Gametel
  • Betop
  • Gamesir

Report Scope

Report Attribute Details
The market size value in 2022 USD 1.72 Bn
Revenue Forecast by 2032 USD 4.46 Bn
Growth Rate CAGR Of 10%
Regions Covered North America, Europe, Asia Pacific, Latin America, and Middle East & Africa, and the Rest of the World
Historical Years 2017-2022
Base Year 2022
Estimated Year 2023
Short-Term Projection Year 2028
Long-Term Projected Year 2032

Frequently Asked Questions

Q: What is the market size of the Mobile Phone Gamepad Market?
A: According to recent market research, the global Mobile Phone Gamepad Market was valued at over USD 1.72 billion in 2023 and is expected to grow at a CAGR of around 10% from 2023 to 2033.

Q: What are the key players in the Mobile Phone Gamepad Market?
A: Some of the key players in the Mobile Phone Gamepad Market include Sony, Razer Inc, Logitech, Mad Catz, MOGAanywhere, Nyko, 8Bitdo, IPEGA, Wamo, AfterPad, Gametel, Betop, Gamesir.

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A: LED trunking systems are used in a variety of applications including Children, Adults.

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